AI Insights · Timothy · October 2023
Top 5 Shopping Games in Australia Q3 2023
Discover the performance trends of the top 5 shopping games on a unified platform in Australia during Q3 2023, including insights on downloads, revenue, and active users.
During the third quarter of 2023, the top 5 shopping games on a unified platform in Australia exhibited varied performance trends across downloads, revenue, and active users. Below, we take a closer look at each game's metrics, based on data from Sensor Tower.
My Mini Mart from SUPERSONIC STUDIOS LTD saw a mixed performance in Q3 2023. Weekly revenue peaked at $1K in mid-July, followed by a gradual decline to around $677 by the end of September. Weekly downloads showed a peak of 3.7K in late July, then gradually decreased to approximately 2.6K by the end of the quarter. Meanwhile, weekly active users fluctuated, peaking at 8.9K in late July before settling at around 6.8K in late September.
Idle Supermarket Tycoon - Shop, published by Digital Things, experienced a notable drop in revenue towards the end of Q3. The game started with a weekly revenue of $380 in late June, peaking at $595 in mid-July, and then falling to $125 by the end of September. Weekly downloads remained relatively stable, ranging from 800 to 1K, with a slight increase to 997 in the last week of September. Weekly active users hovered between 3.1K and 3.6K, maintaining a consistent user base.
Goods Match 3D - Triple Master by HIGGS TECHNOLOGY CO., LIMITED displayed a steady decline in revenue over the quarter. Starting at $372 in late June, revenue peaked at $599 in late July, and then dropped to $119 by the end of September. Weekly downloads also saw a decline, with a peak of 1.4K in mid-July, dropping to 389 by the end of September. Active users decreased steadily from 4.9K in late June to 3.9K by the end of September.
Triple Match 3D: Goods Master from Starfun Studio had an inconsistent revenue trend. The game saw a peak of $1.1K in early September, but revenue dropped to zero by the end of the month. Downloads were relatively low, starting at 39 in late June and reaching a peak of 129 in mid-August before stabilizing around 81 by the end of September.
Vlad and Niki Supermarket game by Oculist maintained a consistent performance throughout Q3. Weekly revenue fluctuated around $150 to $200, peaking at $207 in late August. Downloads remained stable between 800 and 900, with a slight decline to 465 by the end of September. Weekly active users showed a consistent trend, starting at 2.3K in late June and ending at 1.5K in late September.
For more detailed insights and analytics on these apps, visit Sensor Tower.